So, I'm sure a good chunk of the PA userbase has read this delicately titled opinion over at IGN.
The Wii is a Piece of ShitLet's ignore the baseless whining at the beginning of the article, and focus on
"It's not clear to me that Nintendo gives a s*** about games as an art form,". Suddenly, in one sentence, Hecker instantly defines "art" and "games as art" to his seemingly very strict set of standards.
This bothers me (a former Art Major) for a few reasons. Mainly, Hecker doesn't think he is capable of art unless he has the specific tools at his disposal. So, him being a developer (graphics artist?) does that mean that someone who would rather spend their time with a pencil and pad instead of a 3500$ gaming rig are suddenly not artists?
Hecker even dismisses past consoles. Because the Genesis was underpowered compared to the SNES (in terms of graphical ability), does that mean that art isn't capable on the machine?
When I was your typical college slacker in your typical college slacker art courses, we were often challenged to create something with limited supplies or set rules. Only collages/no pastels/10"x10". So, because I preferred to work in acrylic was I no longer an artist when I was "forced" to use a medium that I generally didn't care for?
Who cares that the Wii is only capable of displaying a third of the wonder that the 360 and the PS3 can. It's still capable of being a platform of your art. Quit bein a snob! Silent and Black and White films 8MM films are no less art than the latest full color, surround sound, digital masterpiece!
Something else caught my eye.
To illustrate his point, he searched for references to games as art on all three console manufacturers web sites. While he found numerous such references on both the official PlayStation 3 and Xbox 360 sites, Wii.com had none at all. He then shared quotes from executives at Sony and Microsoft talking about games as a serious artistic medium, and then a quote from a Nintendo executive saying the company only wanted to make "fun" games.Defining a "medium" as an outlet for artistic merit based on
pure PR bullshit is incredibly thick headed. I hate it when car manufacturers attempt to sell their latest death machine with arty buzzwords (Our new Bling 2008 with artful curves and an exquisitely tasteful interior!), I dislike it when housing realtors and furniture companies attempt to hock their interests on me by playing up the "discerning, artful consumer". Hecker seems to think that these marketing people actually
care about art.
Art isn't defined by the medium or the people who display it and sell it. Art is a product of the creator. If you're unhappy with having to work with something you'd rather not, fine. But don't insult the very thing you are attempting to defend. Don't pander to the smallest aspect or the niche that you work in. No one liked it when Roger Ebert condemned games because they were interactive. No one should like it when Hecker proclaims that games can only be art when it's 1080p, light bloom, high definition, and when the console manufacturer "says it is."
Wouldn't you agree?
Reference:
Games Theory: Games as Art